How to edit the Play column
Change how a cue behaves when it reaches the next cue: play once, repeat a fixed number of times, vamp until released, skip, or stop. All of this lives in the Play column of edit view.
Before you begin
- A show file is loaded.
In this article
- Why use the Play column?
- Set a fixed number of repeats
- Set a vamp (loop until Go)
- Set a skip
- Add a stop
Why use the Play column?
Shows files contain the cuelist structure as used in the original production, but your production might have different needs. The Play column gives you per-cue control to customize repeats, cuts and adjust vamps.
Defaults
Every cue ships with a default play state defined by KeyboardTEK in the .ktd file. The steps below customize that default per-cue. If you change a cue's play state from the default, the text in that column highlights yellow.
Editing the Play cell
- Switch to edit view: View → Edit Cuelist (
⌘E), or click the Edit toggle in the Bottom bar. - Find the cue you want to change. Double-click its Play cell. The cell becomes editable.
- Set the Play state, either step with
↑/↓through the available options, or type a value (see the four states below). - Press
Returnto confirm. The cell updates and highlights yellow if it differs from the shipped default.
Set a fixed number of repeats
Use this when a section should play an exact amount of times before advancing.
- Type any number from
1to99. KTPlayer formats (eg, to2X,5X). - During playback, the quantisation box in the masthead counts iterations:
1/2Xon the first pass,2/2Xon the second. When the count completes, playback advances to the next cue automatically. 1Xplays once and advances. No count is displayed.
Set a vamp (loop until Go)
Use this for a vamp, to make a section repeat until cued to advance.
- Type or step to
Vamp. Displays as∞. - During playback, KTPlayer loops the section indefinitely. The current cue colors blue; the next cue colors yellow.
- Press Go to release into the next cue.
Vamps loop cue-to-cue, not sub-sections
A vamp loops the entire section between this cue and the next cue. You cannot vamp a smaller region within a cue.
Set a skip
Use this for cues you want left in the file but excluded from performance, alternate routings, rehearsal-only beds, etc.
- Type or step to
Skip. Displays as→. (Typing0also resolves toSkip.) - During playback, the cue is grayed out in the cuelist and its section is grayed out in the timeline; playback skips it entirely.
- Skipping is different from hiding (see How to hide and show cues). A hidden cue is invisible but still plays if reached; a skipped cue is invisible and doesn't play.
Add a stop
Use this when playback should stop at this cue, and wait the next Go trigger to start again
- Type or step to
Stop. Displays as✖︎. - During playback, KTPlayer halts cleanly when the playback arrives at the cue. The selected cue moves on, and Go fires the following cue.
- Stop cues are automatically colored red
Restoring a cue to normal
To remove any of these states, set the cue's Play cell back to 1X . For example, if a cue is set to Stop and you no longer want it to stop, double-click its Play cell and set it to 1X — the cue plays once and advances as normal.